Throughout the campaign, you are the tip of the spear attempting dangerous missions that no other squad would even remotely attempt. The first act does this well while giving you several objectives one after another and lets you know your squad members while completing these objectives. You wake up and begin to link up with the squad member by member while pushing through Strogg territory. Your drop ship gets shot down when entering the atmosphere of Stroggos (the Strogg homeworld) leaving you incapacitated and your squad scattered. You are corporal Kane the newest member of Rhino Squad and you’re squad is here to finish what that lone marine started, ending the Strogg and preventing them from ever attacking Earth again. In terms of story, the game continues right after Quake 2 in which a lone unnamed marine takes down the Strogg defense systems allowing for an invasion force to land. This is partly why I chose this to be the first review on the website. A Quake 5 is begging to be made and after finishing this game, I was only left wanting more of the Quake franchise. At the time it was just an arena shooter, but I feel with some spit shine and polish, you have a real gem on your hands. It’s a game that was reviewed decently when it came out, but I feel has been largely forgotten. The enemy will be relentless and the struggle you face deadly. Once the marine in space spins around you know exactly what kind of game this is. In Retrospect Quake 4 is a game that still sends shivers down my spine and can still hold that claim to fame today. Date review published: This is such an awesome way to immediately set a tone for the story (Gif created by me)
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